Recommended Runes
[Immunity+M-Damage Bonus Type] Tip: Get better effects when combined with [Immunity+M-Damage Bonus Type] of Jiang Hu and Chi systems. More details are shown on corresponding pages.
Yellow Runes 1. Healer: Automatically recover HP and MP every 5 seconds that siginificantly enhance your endurance when fighting against opponents with lower BP.
2. Witchery: When the magic damage on a target is less than 15000, deal extra magic damage.
3. XP Killer: Hit a target to decrease his XP duration that also reduces his damage dealt.
[Anti-break+P-Damage Reduction Type] Tip: Get better effects when combined with [Anti-break+P-Damage Reduction Type] of Jiang Hu and Chi systems. More details are shown on corresponding pages.
Yellow Runes 1. Healer: Automatically recover HP and MP every 5 seconds that siginificantly enhance your endurance when fighting against opponents with lower BP.
2. Witchery: When the magic damage on a target is less than 15000, deal extra magic damage.
3. MP Master: Decrease MP consumption of using skill.
[Immunity+P-Damage Reduction Type] Tip: Get better effects when combined with [Immunity+P-Damage Reduction Type] of Jiang Hu and Chi systems. More details are shown on corresponding pages.
Yellow Runes 1. Healer: Automatically recover HP and MP every 5 seconds that siginificantly enhance your endurance when fighting against opponents with lower BP.
2. Witchery: When the magic damage on a target is less than 15000, deal extra magic damage.
3. MP Master: Decrease MP consumption of using skill.
[Immunity+M-Attack Type] Tip: Get better effects when combined with [Immunity+M-Attack Type] of Jiang Hu and Chi systems. More details are shown on corresponding pages.
Yellow Runes 1. Healer: Automatically recover HP and MP every 5 seconds that siginificantly enhance your endurance when fighting against opponents with lower BP.
2. XP Killer: Hit a target to decrease his XP duration that also reduces his damage dealt.
3. Witchery: When the magic damage on a target is less than 15000, deal extra magic damage.
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